In this “Quality Innovation of the Year” award-winning team game, which cleverly encourages energetic outdoor activity, team members capture virtual flags appearing in the game area, search for hidden treasures, and form alliances with robbers.
As the game unfolds, teams also solve puzzles and complete various bonus challenges. The team with the most points at the end wins.
FlagHunt is ideal for encouraging active outdoor exercise, team building, and learning among group members.
The game has been organized since 2010 in various locations around the world, including urban environments, parks, and forests.
The game mechanics naturally motivate participants to walk, jog, and run several kilometers.
In addition to physical activity, the game fosters teamwork, strategy, and learning through the questions and feedback integrated into the game.
The game allows you to select the desired topic areas for the questions and incorporate your own custom questions.
You can add your own questions tailored to your meeting or event. Teams’ answers and statistics are visible in real-time, making them useful for analysis during the meeting.
Additionally, the game offers the option to utilize TAZ’s question sets. Your custom questions can be prioritized to appear at the beginning of the game.
The recommended effective duration of the game is 30-60 minutes.
The game is organized as a single session without breaks.
It can be experienced, for example, at the beginning of the day or after the meeting.
The game is perfect for events of all sizes.
It works equally well for small groups as well as events with hundreds of participants. The game has been proven to be just as suitable for women, men, young people, and children.
The game takes only a moment to start.
At the beginning of the game, participants are divided into clans. The clan division can also be planned in advance. Each clan gets a brief moment to strategize before the game’s operational phase.
Each player needs a mobile device to join the game and their respective clan by entering a player name. Alternatively, participants can join in small teams, where one shared mobile device is sufficient for the group.
The game guides participants to the starting area, where the game clock begins.
During the game, different objects will appear dynamically on the participants’ screens (map view), and they must quickly decide what to do next, then take action by moving towards the selected object. Communication with their own clan plays an essential role throughout the game.
The client’s representative has access to a real-time results link, where they can view the points earned by clans and their members, the answers participants have provided to the game questions, and the game statistics. The results link is also available after the event day.
Here’s how to play FlagHunt: