Embark on an unforgettable virtual treasure hunt!
This immersive, team-based adventure brings 4 players together for a truly collaborative experience across 10 exciting levels. Your team will explore stunning island paths, uncover hidden images, and collect mysterious letters along the way.
Each player discovers unique images — but only by working together can you arrange the images in the correct order to reveal a secret word and advance to the next challenge. Think fast, communicate clearly, and let the hunt begin!
Treasure Islands is ideal for team building and learning among group members.
The game is designed to strengthen teamwork, communication, and problem-solving skills in a fun and interactive way.
It encourages collaboration and creative thinking, helping teams build trust while tackling exciting shared challenges. The game promotes unity and a sense of achievement within the group.
It’s not just entertainment — it’s a dynamic exercise in teamwork, strategy, and shared success.
Customize the experience by adding your own set of questions.
You can add your own custom questions tailored to your meeting or event. These questions are presented to teams after each completed level, and their answers — along with real-time statistics — are visible immediately, making them valuable for discussion and analysis.
You can also ask TAZ to generate additional questions for your game. Simply provide a topic, and we’ll create the questions for you.
The recommended effective duration of the game is 60-90 minutes.
The game is organized as a single session without breaks.
It can be experienced, for example, at the beginning of the day or after the meeting.
The game is perfect for events of all sizes.
It works equally well for small groups as well as events with hundreds of thousands of participants.











The game takes only a moment to start.
At the start of the game, participants are divided into teams of four, using four mobile devices per team. If necessary, two players can share a single device to help form teams. Team assignments can also be arranged in advance.
Each team’s captain creates a “clan” by choosing a name and password, and then all team members join the clan, starting with the captain.
The levels take place in designated areas of the Treasure Islands.
Players move by tapping the “Next Step” icons. While moving, you may encounter images needed to solve the challenges, and any images can be viewed multiple times.
The captain has access to action icons such as “Enter Solution”, “Ask for Help from the Whisperer” and “Next Challenge”.
The client’s representative has access to a real-time results link, where they can view the points earned by clans and their members, the answers participants have provided to the game questions, and the game statistics. The results link is also available after the event day.
The game features the following image categories:
The categories are designed so that all team members can excel in at least some levels of the game.














Here’s how to play Treasure islands – the secret of the totem pole:
Create teams of 4 players, have everyone join their ”clan”, and get ready for a collaborative adventure.
Communicate with your clan members using any teleconference tool, or play face-to-face.
The first player to join a clan becomes the captain. The game features ten challenges (levels), each presented to the captain.
Challenges take place in designated areas of the Treasure Islands.
Move by tapping the “Next Step” icon twice. While moving, you may encounter images needed to solve the challenges, and all images can be viewed multiple times.
The captain also has access to action icons such as “Next Challenge,” “Enter Solution,” and “Ask for Help from the Whisperer.” Simply tap any icon twice to activate it.
Collaboration is essential — no challenge can be solved alone. Pen and paper are also very useful for completing the challenges.
The captain can attempt to submit solutions to any challenge multiple times.
Each solved challenge awards the clan 100 points, plus a bonus of 0–500 points depending on the time taken.
If a challenge remains unsolved after 10 minutes, the captain may use “The Whisperer,” which costs 100 points per use.
Reaching the Totem Pole (Challenge 10) and solving the secret without using The Whisperer awards the clan an additional 2,000 points.
The clan with the highest total points wins the game.